Engines, wagons, track โ and freight that wants to be on time.
You start with a single locomotive and a short piece of track and grow a network: connect stations, buy wagons, haul goods from town to town. Every line has to pay for itself.
This is the biggest of the five games. The largest sums move here, and it takes the longest before anything stands. Patient planning beats quick buying.
All you need is a nickname and a password. There is nothing to buy, nothing to pay out and no advertising. Works in any browser and on your phone.
Play for freeAt first you run single jobs between existing stations. Once you have built your own line it gets interesting: on your own track you earn far more per run because no fees are deducted. Building costs a lot and takes time.
A single dispatched train earns money but needs your attention. A scheduled train runs its route again and again on its own โ that is the point where the railway earns while you sleep.
Every delivery between players in the market hall creates real freight. You can haul it and receive a small rebate on top of the normal fee.
The map is built for tapping, no tiny buttons. Added to your home screen the arcade starts without a browser bar, and once loaded everything keeps working offline.
Completely. No paid content, no premium currency, no ads.
Yes. Scheduled trains run their route on their own and everything is calculated when you return.
Very much so โ no fees are deducted. But it costs a lot of money and time, which is the central decision of the game.
No. There is a guide, and the game explains its own numbers.